DocumentCode
2871880
Title
Component-Based Virtual Globe Visualization Engine Design
Author
Bin Hu ; Weng, Jingnong
Author_Institution
Sch. of Software, Beihang Univ. Beijing, Beijing, China
fYear
2009
fDate
11-13 Dec. 2009
Firstpage
1
Lastpage
4
Abstract
By analysis to the strengths and weakness of the existing virtual globe visualization engines, a component-based solution of virtual globe visualization engine is proposed in this paper, which includes two parts, the support library and the functional components. The support library provides essential support services for the normal operation of the engine. The functional components provide the realization of various types of core functions, including network, data buffering, local file storage and management, spatial data processing, tessellation of the globe, the user response, such as graphics rendering. This paper gives a specific design of the virtual globe visualization engine, and discusses its operating mechanism, as well as its applications in a real project.
Keywords
buffer storage; data visualisation; geography; object-oriented programming; rendering (computer graphics); component-based design; data buffering; file management; functional components; globe tessellation; graphics rendering; local file storage; network; spatial data processing; support library; user response; virtual globe visualization engine; Buffer storage; Cameras; Computer buffers; Data processing; Data visualization; Earth; NASA; Search engines; Software libraries; Tiles;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-4507-3
Electronic_ISBN
978-1-4244-4507-3
Type
conf
DOI
10.1109/CISE.2009.5366706
Filename
5366706
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