DocumentCode :
2871880
Title :
Component-Based Virtual Globe Visualization Engine Design
Author :
Bin Hu ; Weng, Jingnong
Author_Institution :
Sch. of Software, Beihang Univ. Beijing, Beijing, China
fYear :
2009
fDate :
11-13 Dec. 2009
Firstpage :
1
Lastpage :
4
Abstract :
By analysis to the strengths and weakness of the existing virtual globe visualization engines, a component-based solution of virtual globe visualization engine is proposed in this paper, which includes two parts, the support library and the functional components. The support library provides essential support services for the normal operation of the engine. The functional components provide the realization of various types of core functions, including network, data buffering, local file storage and management, spatial data processing, tessellation of the globe, the user response, such as graphics rendering. This paper gives a specific design of the virtual globe visualization engine, and discusses its operating mechanism, as well as its applications in a real project.
Keywords :
buffer storage; data visualisation; geography; object-oriented programming; rendering (computer graphics); component-based design; data buffering; file management; functional components; globe tessellation; graphics rendering; local file storage; network; spatial data processing; support library; user response; virtual globe visualization engine; Buffer storage; Cameras; Computer buffers; Data processing; Data visualization; Earth; NASA; Search engines; Software libraries; Tiles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-4507-3
Electronic_ISBN :
978-1-4244-4507-3
Type :
conf
DOI :
10.1109/CISE.2009.5366706
Filename :
5366706
Link To Document :
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