Title :
Students that Benefit from Educational 3D Games
Author :
Floryan, Mark ; Woolf, Beverly Park
Author_Institution :
Dept. of Comput. Sci., Univ. of Massachusetts, Amherst, MA, USA
Abstract :
We describe an educational 3D game called Rashi Game. Rashi Game features a fully functional, and open-ended, 3D environment for students backed by a domain-independent inquiry-learning tutor. We present pilot work that directly compares Rashi´s classic 2D interface against the 3D game environment. We compare both the student´s work within the system, as well as their reported sense of presence. Specifically, we notice some interesting patterns in student behavior within the game, dependent on the student´s preference for games, and argue that there may be potential for modeling when and how to present a student with an educational game based on simple factors such as whether or not the student plays games regularly, or based on student affect (e.g. a lack of motivation).
Keywords :
computer games; intelligent tutoring systems; psychology; user interfaces; 2D interface; Rashi game; domain- independent inquiry-learning tutor; educational 3D game; student behavior patterns; Artificial intelligence; Conferences; Education; Games; Hospitals; Three dimensional displays; Inquiry Learning; Intelligent Tutoring; Serious Games;
Conference_Titel :
Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
Conference_Location :
Athens, GA
Print_ISBN :
978-1-61284-209-7
Electronic_ISBN :
2161-3761
DOI :
10.1109/ICALT.2011.147