DocumentCode :
2872987
Title :
Based on the Database of the Hand Drawn Three-Dimensional Reconstruction
Author :
Lanyun Zhang ; Yan Liu ; Wenzheng Hu
Author_Institution :
Tianjin Univ., Tianjin, China
fYear :
2012
fDate :
2-4 Nov. 2012
Firstpage :
225
Lastpage :
228
Abstract :
Since more and more motion data are created, the reuse of motion data becomes increasingly important. We present a method to reconstruct a 3D figure animation based on 2D user-defined motion on our motion database. First, a novel interactive interface for defining the input query is presented. Users can draw a series of stick figure of 2D human motion through it. These actions have a certain mount of key points. Second, we use our search algorithm based on Principal Component Analysis(PCA) and Graphics Processing Unit(GPU) to find appropriate database frames. Then, we use these frames to reconstruct 3D frames. Our system can produce the primary animation for additional refinement.
Keywords :
computer animation; graphics processing units; interactive systems; principal component analysis; search problems; solid modelling; visual databases; 2D human motion; 2D user-defined motion; 3D figure animation; 3D frame reconstruction; PCA; database frames; graphics processing unit; hand drawn three-dimensional reconstruction database; input query; interactive interface; motion data; motion database; principal component analysis; search algorithm; stick figure; Acceleration; Accuracy; Graphics processing units; Humans; Indexing; Principal component analysis; GPU; indexing; motion capture; retrieval;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Information Networking and Security (MINES), 2012 Fourth International Conference on
Conference_Location :
Nanjing
Print_ISBN :
978-1-4673-3093-0
Type :
conf
DOI :
10.1109/MINES.2012.80
Filename :
6405667
Link To Document :
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