Title :
ROIA: The Architecture and State Consistency
Author_Institution :
Sch. of Comput. Sci. & Eng., South China Univ. of Technol., Guangzhou, China
Abstract :
Real-time online interactive application (ROIA) is an emerging distributed application in recent years. Compared with other general distributed applications, ROIA has its own challenging features. In this paper, we focus on the architecture and state consistency of ROIA. First, the paper classifies the architectures of ROIA in detail and compares their merits and disadvantages. Then, the paper discusses the key issue of ROIA: the state consistency. The paper analyzes the two basic consistency models, and describes the consistency maintenance in C/MS model.
Keywords :
client-server systems; data integrity; interactive systems; C-MS model; ROIA; client-multiserver model; consistency maintenance; distributed application; real-time online interactive application; state consistency model; Avatars; Computational modeling; Computer architecture; Games; Load modeling; Peer to peer computing; Servers; MMOG; ROIA; State Consistency;
Conference_Titel :
Multimedia Information Networking and Security (MINES), 2012 Fourth International Conference on
Conference_Location :
Nanjing
Print_ISBN :
978-1-4673-3093-0
DOI :
10.1109/MINES.2012.195