DocumentCode
2874996
Title
Shading models for realistic image synthesis
Author
Knox, William J., Jr.
Author_Institution
Loral Defense Syst., Akron, OH, USA
fYear
1989
fDate
22-26 May 1989
Firstpage
596
Abstract
A tutorial that presents a technical-level chronology of illumination model development is provided. The basic techniques and capabilities of certain algorithms that changed the direction of computer graphics research are described. Included are treatments of Lambertian (constant) shading, Gouraud shading, Phong shading, the Torrence-Sparrow illumination model, Whitted´s original ray-tracing based illumination model, and interreflections between diffuse surfaces (radiosity)
Keywords
computer graphics; modelling; Gouraud shading; Lambertian shading; Phong shading; Torrence-Sparrow illumination model; computer graphics; constant shading; diffuse surfaces; illumination model development; interreflections; radiosity; ray-tracing based illumination model; realistic image synthesis; Computer displays; Computer graphics; Humans; Image generation; Layout; Lighting; Optical propagation; Optical reflection; Optical scattering; Visual perception;
fLanguage
English
Publisher
ieee
Conference_Titel
Aerospace and Electronics Conference, 1989. NAECON 1989., Proceedings of the IEEE 1989 National
Conference_Location
Dayton, OH
Type
conf
DOI
10.1109/NAECON.1989.40270
Filename
40270
Link To Document