DocumentCode :
2876040
Title :
Hardware-assisted Rendering of CSG Models
Author :
Romeiro, Fabiano ; Velho, Luiz ; De Figueiredo, Luiz Henrique
Author_Institution :
Harvard Univ.
fYear :
2006
fDate :
8-11 Oct. 2006
Firstpage :
139
Lastpage :
146
Abstract :
Current methods that interactively render reasonably complex CSG objects are image based and are severely bandwidth limited. This paper presents a new approach to ray-tracing CSG objects composed of convex primitives that combines spatial subdivision and ray-tracing methods. By performing spatial subdivision on the CSG object until locally it is simple enough to be rendered effectively and efficiently on a GPU, we are able to share the load more evenly between the CPU and the GPU and depend less on bandwidth and more on GPU instruction throughput than current methods, hence obtaining better scalability with newer hardware
Keywords :
computational geometry; ray tracing; rendering (computer graphics); CSG model; GPU; constructive solid geometry; hardware-assisted rendering; ray tracing; spatial subdivision method; Bandwidth; Computer graphics; Hardware; Image converters; Process design; Ray tracing; Rendering (computer graphics); Scalability; Solid modeling; Throughput;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Image Processing, 2006. SIBGRAPI '06. 19th Brazilian Symposium on
Conference_Location :
Manaus
ISSN :
1530-1834
Print_ISBN :
0-7695-2686-1
Type :
conf
DOI :
10.1109/SIBGRAPI.2006.24
Filename :
4027061
Link To Document :
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