• DocumentCode
    2878545
  • Title

    The Design of an Optical Lense Simulator by OpenGL

  • Author

    Sheng, Lei ; Zhang, Shanjun ; Zhu, Hongbing

  • Author_Institution
    Dept. Inf. Sci., Kanagawa Univ., Hiratsuka, Japan
  • fYear
    2009
  • fDate
    1-3 Nov. 2009
  • Firstpage
    665
  • Lastpage
    668
  • Abstract
    It´s generally to use aberration theory for optical path calculation because of we can do it by hands. As the computer improved rapidly, we should make it do numerical calculation instead of our brain. This paper proposed a new way of calculating the every single rays for whole optical path precisely. Then make the result to 3D animation by using OpenGL and program parameters can be changed real time by using keyboard or mouse. Finally, we compare results to aberration theory.
  • Keywords
    aberrations; lenses; numerical analysis; optical computing; OpenGL; aberration theory; numerical calculation; optical lense simulator design; optical path calculation; Animation; Intelligent networks; Intelligent systems; Keyboards; Lenses; Mice; Optical design; Optical fiber networks; Optical refraction; Wheels;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Networks and Intelligent Systems, 2009. ICINIS '09. Second International Conference on
  • Conference_Location
    Tianjin
  • Print_ISBN
    978-1-4244-5557-7
  • Electronic_ISBN
    978-0-7695-3852-5
  • Type

    conf

  • DOI
    10.1109/ICINIS.2009.184
  • Filename
    5367103