DocumentCode
2878545
Title
The Design of an Optical Lense Simulator by OpenGL
Author
Sheng, Lei ; Zhang, Shanjun ; Zhu, Hongbing
Author_Institution
Dept. Inf. Sci., Kanagawa Univ., Hiratsuka, Japan
fYear
2009
fDate
1-3 Nov. 2009
Firstpage
665
Lastpage
668
Abstract
It´s generally to use aberration theory for optical path calculation because of we can do it by hands. As the computer improved rapidly, we should make it do numerical calculation instead of our brain. This paper proposed a new way of calculating the every single rays for whole optical path precisely. Then make the result to 3D animation by using OpenGL and program parameters can be changed real time by using keyboard or mouse. Finally, we compare results to aberration theory.
Keywords
aberrations; lenses; numerical analysis; optical computing; OpenGL; aberration theory; numerical calculation; optical lense simulator design; optical path calculation; Animation; Intelligent networks; Intelligent systems; Keyboards; Lenses; Mice; Optical design; Optical fiber networks; Optical refraction; Wheels;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Networks and Intelligent Systems, 2009. ICINIS '09. Second International Conference on
Conference_Location
Tianjin
Print_ISBN
978-1-4244-5557-7
Electronic_ISBN
978-0-7695-3852-5
Type
conf
DOI
10.1109/ICINIS.2009.184
Filename
5367103
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