• DocumentCode
    2884415
  • Title

    Protean: A flexible haptic rendering system for the SuperCollider audio environment

  • Author

    Moss, William Pete

  • Author_Institution
    Center for Digital Arts & Exp. Media, Univ. of Washington, Seattle, WA, USA
  • fYear
    2010
  • fDate
    16-17 Oct. 2010
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper introduces a new haptic rendering system called Protean. Protean is designed as a flexible set of classes for the SuperCollider audio language coupled with custom Haptic Device clients that provide haptic feedback for one or more end users. By using the system, users can rapidly create haptic user interfaces that can be coupled with an excellent realtime audio engine, with few limits to creative expression.
  • Keywords
    audio systems; haptic interfaces; programming languages; rendering (computer graphics); Protean; haptic device client; haptic feedback; haptic rendering system; haptic user interface; realtime audio engine; supercollider audio environment; Context; Haptic interfaces; Materials; Rendering (computer graphics); Servers; Shape; Springs; SuperCollider programming; distributed environments; dynamic environments; haptic rendering; haptic-audio integration; object oriented design; realtime synthesis; telehaprícs;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio-Visual Environments and Games (HAVE), 2010 IEEE International Symposium on
  • Conference_Location
    Phoenix, AZ
  • Print_ISBN
    978-1-4244-6507-1
  • Type

    conf

  • DOI
    10.1109/HAVE.2010.5623968
  • Filename
    5623968