DocumentCode :
2888420
Title :
Real Time Feature-Based Parallel Morphing in GPU Applied to Texture-Based Animation
Author :
Zamith, Marcelo ; Montenegro, Anselmo ; Passos, Erick ; Clua, Esteban ; Conci, Aura ; Leal-Toledo, Regina ; Mourão, Pedro Thiago
Author_Institution :
Dept. de Cienc. da Comput., Univ. Fed. Fluminense, Niteroi, Brazil
fYear :
2009
fDate :
18-20 June 2009
Firstpage :
1
Lastpage :
4
Abstract :
In this work we propose a real time 2D parallel feature-based for image morphing and warping algorithm fully implemented in GPU (Graphics Processing Units). We applied the proposed algorithm to animate the appearance of a 3D character´s face by morphing its texture map. We compared the performance of the proposed algorithm with the sequential version implemented in CPU and the results have shown that the method is promising, being scalable on the number of features.
Keywords :
computer animation; feature extraction; image texture; GPU; graphics processing units; image morphing; parallel feature; texture-based animation; warping algorithm; Central Processing Unit; Computer architecture; Computer graphics; Concurrent computing; Face; Facial animation; Humans; Image processing; Parallel algorithms; Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Signals and Image Processing, 2009. IWSSIP 2009. 16th International Conference on
Conference_Location :
Chalkida
Print_ISBN :
978-1-4244-4530-1
Electronic_ISBN :
978-1-4244-4530-1
Type :
conf
DOI :
10.1109/IWSSIP.2009.5367773
Filename :
5367773
Link To Document :
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