DocumentCode :
289080
Title :
On automated discovery of models using genetic programming in game-theoretic contexts
Author :
Dworman, G. ; Kimbrough, Steven O. ; Laing, James D.
Author_Institution :
Wharton Sch., Pennsylvania Univ., Philadelphia, PA, USA
Volume :
3
fYear :
1995
fDate :
3-6 Jan 1995
Firstpage :
428
Abstract :
The creation of mathematical, as well as qualitative (or rule-based), models is difficult, time-consuming, and expensive. Recent developments in evolutionary computation hold out the prospect that, for many problems of practical import, machine learning techniques can be used to discover useful models automatically. These prospects are particularly bright, we believe, for such automated discoveries in the context of game theory. This paper reports on a series of successful experiments in which we used a genetic programming regime to discover high-quality negotiation policies. The game-theoretic context in which we conducted these experiments-a three-player coalitions game with sidepayments-is considerably more complex and subtle than any reported in the literature on machine learning applied to game theory
Keywords :
game theory; genetic algorithms; learning (artificial intelligence); evolutionary computation; game-theory; genetic programming; high-quality negotiation policies; machine learning techniques; mathematical models; qualitative models; three-player coalitions game; Biomembranes; Context modeling; Evolutionary computation; Game theory; Genetic programming; Humans; Machine learning; Mathematical model; Proteins; Robustness;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Sciences, 1995. Proceedings of the Twenty-Eighth Hawaii International Conference on
Conference_Location :
Wailea, HI
Print_ISBN :
0-8186-6930-6
Type :
conf
DOI :
10.1109/HICSS.1995.375625
Filename :
375625
Link To Document :
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