DocumentCode
2893727
Title
Playing Interactivity in Public Space
Author
Her, Jiun-Jhy
Author_Institution
Gray´´s Sch. of Art, Robert Gordon Univ., Aberdeen, UK
fYear
2010
fDate
13-19 June 2010
Firstpage
22
Lastpage
28
Abstract
Digital interactive art provokes active inputs from the audience along with enjoyable and curious experiences, which alter the way audiences perceive and experience art. Through interactivity, outcomes become discernable and manifest upon diverse multimedia interfaces. This process is referred to as “play” - the action and outcome are often deemed major elements of this process. The purpose of this study is to deepen understanding of how artistic intent can be elicited through playful interactivities and to investigate forms of play that affect audience perceptions to, and encounters with, digital interactive arts. This research mainly focuses on interactions of play that take place between the audience and digital interactive arts installed in public spaces. By studying four interactive art installations in the MRT systems (Mass Rapid Transit) and in art galleries, as well as analyzing interviews carried out with the research participants, and art professionals, a number of important qualities and modes of play have been established.
Keywords
art; human computer interaction; multimedia computing; MRT systems; art galleries; audience perceptions; digital interactive art; mass rapid transit; multimedia interfaces; public space; Artificial satellites; Mathematical analysis; Orbital calculations; Orbits; Satellite constellations; Satellite ground stations; Satellite navigation systems; Space stations; Space vehicles; Statistics; Digital Art; Interactive Art; Meaningful Experience; Play; Public Art;
fLanguage
English
Publisher
ieee
Conference_Titel
Advances in Multimedia (MMEDIA), 2010 Second International Conferences on
Conference_Location
Athens
Print_ISBN
978-1-4244-7277-2
Type
conf
DOI
10.1109/MMEDIA.2010.15
Filename
5501599
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