Title :
Incremental view-dependent multiresolution triangulation of terrain
Author :
Klein, Reinhard ; Cohen-Or, Daniel ; Hüttner, Tobias
Author_Institution :
Wilhelm-Schickard-Inst. fur Inf., Tubingen Univ., Germany
Abstract :
A view-dependent multiresolution triangulation algorithm is presented for a real-time flythrough. The triangulation of the terrain is generated incrementally on-the-fly during the rendering time. We show that since the view changes smoothly only a few incremental modifications are required to update the triangulation to a new view. The resulting triangles form a multiresolution Delaunay triangulation which satisfies a predetermined view-dependent error tolerance. The presented method provides a guaranteed quality mesh since it has control over the global geometric approximation error of the multiresolution view-dependent triangulation
Keywords :
computational geometry; error analysis; geography; image resolution; mesh generation; real-time systems; rendering (computer graphics); topography (Earth); global geometric approximation error; incremental triangulation; multiresolution Delaunay triangulation; on-the-fly; real-time flythrough; rendering; terrain triangulation; view-dependent error tolerance; view-dependent multiresolution triangulation; Approximation error; Computer errors; Computer graphics; Data visualization; Hardware; Pipelines; Rendering (computer graphics); Spatial resolution; Tail; Workstations;
Conference_Titel :
Computer Graphics and Applications, 1997. Proceedings., The Fifth Pacific Conference on
Conference_Location :
Seoul
Print_ISBN :
0-8186-8028-8
DOI :
10.1109/PCCGA.1997.626187