Title :
Path Planning for Virtual Human Motion Using Improved A* Star Algorithm
Author :
Yao, Junfeng ; Lin, Chao ; Xie, Xiaobiao ; Wang, Andy JuAn ; Hung, Chih-Cheng
Author_Institution :
Sch. of Software, Xiamen Univ., Xiamen, China
Abstract :
Calculating and generating optimal motion path automatically is one of the key issues in virtual human motion path planning. To solve the point, the improved A* algorithm has been analyzed and realized in this paper, we modified the traditional A* algorithm by weighted processing of evaluation function, which made the searching steps reduced from 200 to 80 and searching time reduced from 4.359s to 2.823s in the feasible path planning. The artificial searching marker, which can escape from the barrier trap effectively and quickly, is also introduced to avoid searching the invalid region repeatedly, making the algorithm more effective and accurate in finding the feasible path in unknown environments. We solve the issue of virtual human´s obstacle avoidance and navigation through optimizing the feasible path to get the shortest path.
Keywords :
collision avoidance; graph theory; mobile robots; virtual reality; A* algorithm; artificial searching marker; evaluation function; graph searching algorithm; searching steps; virtual human motion path planning; virtual human navigation; virtual human obstacle avoidance; Algorithm design and analysis; Chaos; Cost function; Humans; Information technology; Navigation; Path planning; Software algorithms; Software engineering; Virtual reality; Evaluation Function; Improved A* Algorithm; Manual Searching Marker; Path Optimization;
Conference_Titel :
Information Technology: New Generations (ITNG), 2010 Seventh International Conference on
Conference_Location :
Las Vegas, NV
Print_ISBN :
978-1-4244-6270-4
DOI :
10.1109/ITNG.2010.53