• DocumentCode
    2901912
  • Title

    Computational delays and habits

  • Author

    Bugmann, Guido

  • Author_Institution
    Sch. of Comput., Plymouth Univ., UK
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    42491
  • Lastpage
    42495
  • Abstract
    The brain is a slow computer yet humans can skilfully play games where very fast reactions are required. A solution to that problem is to bypass the slow action planning process and map directly perceptions to plans. It is proposed that the cerebellum has a dual function. Whereas in the intermediate and medial areas, it has the well known function of an inverse model of the motor system; in its lateral zone, it learns which plans are the most appropriate responses to a set of future perceptual situations, for a given goal and preselects them via cerebrocortical projections for execution under sensory triggering. This scheme saves planning time but, in absence of cognitive gating, enables sometimes inappropriate habitual behaviour. Hence habits may be a by-product of a computational strategy designed for compensating for computational planning delays. Robot control strategies inspired by the cerebellum are proposed, whereby planning is performed off-line and fed to a sequence learning system or task specific sets of plans are prepared in advance for fast selection using sensory inputs. Such schemes have been implemented using artificial neural networks
  • Keywords
    cerebellar model arithmetic computers; CMAC; computational delays; habits; learning system; neural networks; planning; robot control;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Self-Learning Robots III Brainstyle Robotics: The Cerebellum Beyond Function Approximation (Ref. No. 1999/049), IEE Workshop on
  • Conference_Location
    London
  • Type

    conf

  • DOI
    10.1049/ic:19990260
  • Filename
    773213