DocumentCode
2901912
Title
Computational delays and habits
Author
Bugmann, Guido
Author_Institution
Sch. of Comput., Plymouth Univ., UK
fYear
1999
fDate
1999
Firstpage
42491
Lastpage
42495
Abstract
The brain is a slow computer yet humans can skilfully play games where very fast reactions are required. A solution to that problem is to bypass the slow action planning process and map directly perceptions to plans. It is proposed that the cerebellum has a dual function. Whereas in the intermediate and medial areas, it has the well known function of an inverse model of the motor system; in its lateral zone, it learns which plans are the most appropriate responses to a set of future perceptual situations, for a given goal and preselects them via cerebrocortical projections for execution under sensory triggering. This scheme saves planning time but, in absence of cognitive gating, enables sometimes inappropriate habitual behaviour. Hence habits may be a by-product of a computational strategy designed for compensating for computational planning delays. Robot control strategies inspired by the cerebellum are proposed, whereby planning is performed off-line and fed to a sequence learning system or task specific sets of plans are prepared in advance for fast selection using sensory inputs. Such schemes have been implemented using artificial neural networks
Keywords
cerebellar model arithmetic computers; CMAC; computational delays; habits; learning system; neural networks; planning; robot control;
fLanguage
English
Publisher
iet
Conference_Titel
Self-Learning Robots III Brainstyle Robotics: The Cerebellum Beyond Function Approximation (Ref. No. 1999/049), IEE Workshop on
Conference_Location
London
Type
conf
DOI
10.1049/ic:19990260
Filename
773213
Link To Document