• DocumentCode
    2909198
  • Title

    Co-evolution model of networks and strategy in a 2 × 2 game emerges cooperation

  • Author

    Tanimoto, Jun

  • Author_Institution
    Interdiscipl. Grad. Sch. of Eng. Sci., Kyushu Univ., Kasuga
  • fYear
    2008
  • fDate
    1-6 June 2008
  • Firstpage
    117
  • Lastpage
    122
  • Abstract
    A 2 times 2 game model implemented by co-evolution of both networks and strategies is established. Several numerical experiments considering various 2 times 2 game classes, including Prisonerpsilas Dilemma (PD), Chicken, Leader, and Hero, reveal that the proposed co-evolution mechanism can solve dilemmas in the PD game class. The result of solving a dilemma is the development of mutual-cooperation reciprocity (R reciprocity), which arises through the emergence of several cooperative hub agents, which have many links in a heterogeneous and assortative social network. However, the co-evolution mechanism seems counterproductive in case of the Leader and Hero game classes, where alternating reciprocity (ST reciprocity) is more demanding. It is also suggested that the assortative and cluster coefficients of a network affect the emergence of cooperation for R reciprocity.
  • Keywords
    evolutionary computation; game theory; 2 x 2 game model; Chicken game; Hero game; Leader game; Prisoners Dilemma game; alternating reciprocity; coevolution model; Evolutionary computation; Social network services;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-1822-0
  • Electronic_ISBN
    978-1-4244-1823-7
  • Type

    conf

  • DOI
    10.1109/CEC.2008.4630785
  • Filename
    4630785