• DocumentCode
    2909662
  • Title

    Evolutionary computation for aesthetic purposes involving an interacting particle simulation

  • Author

    Greenfield, Gary

  • Author_Institution
    Dept. of Math. & Comput. Sci., Univ. of Richmond, Richmond, VA
  • fYear
    2008
  • fDate
    1-6 June 2008
  • Firstpage
    280
  • Lastpage
    285
  • Abstract
    We present the results of our efforts to evolve ldquofountain paintingsrdquo - interacting streams consisting of several hundred encapsulated virtual paint particles that move under the influence of artificial gravity, are subject to collision detection and resolution, and burst open when they impact a virtual canvas. Using algorithmic art examples to motivate the orchestration of such fountains, we explore the formulation of computational criteria for aesthetic fitness evaluation which then lead indirectly to evolved compositions in a new and unexpected style.
  • Keywords
    art; computer animation; evolutionary computation; aesthetic fitness evaluation; algorithmic art; artificial gravity; collision detection; encapsulated virtual paint particles; evolutionary computation; fountain paintings; interacting particle simulation; resolution; virtual canvas; Art; Authentication; Brushes; Computational modeling; Equations; Evolutionary computation; Fluid flow; Gravity; Painting; Paints;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-1822-0
  • Electronic_ISBN
    978-1-4244-1823-7
  • Type

    conf

  • DOI
    10.1109/CEC.2008.4630811
  • Filename
    4630811