DocumentCode
2909662
Title
Evolutionary computation for aesthetic purposes involving an interacting particle simulation
Author
Greenfield, Gary
Author_Institution
Dept. of Math. & Comput. Sci., Univ. of Richmond, Richmond, VA
fYear
2008
fDate
1-6 June 2008
Firstpage
280
Lastpage
285
Abstract
We present the results of our efforts to evolve ldquofountain paintingsrdquo - interacting streams consisting of several hundred encapsulated virtual paint particles that move under the influence of artificial gravity, are subject to collision detection and resolution, and burst open when they impact a virtual canvas. Using algorithmic art examples to motivate the orchestration of such fountains, we explore the formulation of computational criteria for aesthetic fitness evaluation which then lead indirectly to evolved compositions in a new and unexpected style.
Keywords
art; computer animation; evolutionary computation; aesthetic fitness evaluation; algorithmic art; artificial gravity; collision detection; encapsulated virtual paint particles; evolutionary computation; fountain paintings; interacting particle simulation; resolution; virtual canvas; Art; Authentication; Brushes; Computational modeling; Equations; Evolutionary computation; Fluid flow; Gravity; Painting; Paints;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-1822-0
Electronic_ISBN
978-1-4244-1823-7
Type
conf
DOI
10.1109/CEC.2008.4630811
Filename
4630811
Link To Document