DocumentCode
2910513
Title
Multi-objective evolution for Car Setup Optimization
Author
Muñoz, Jorge ; Gutierrez, German ; Sanchis, Araceli
Author_Institution
Comput. Sci. Dept., Univ. Carlos III de Madrid, Leganés, Spain
fYear
2010
fDate
8-10 Sept. 2010
Firstpage
1
Lastpage
5
Abstract
This paper describes the winner algorithm of the Car Setup Optimization Competition that took place in EvoStar (2010). The aim of this competition is to create an optimization algorithm to fine tune the parameters of a car in the The Open Racing Car Simulator (TORCS) video game. There were five participants of the competition plus the two algorithms presented by the organizers (that do not take part in the competition). Our algorithm is a Multi-Objective Evolutionary Algorithm (MOEA) based on the Non-Dominated Sorting Genetic Algorithm (NSGAII) adapted to the constraints of the competition, that focus its fitness function in the lap time. Our results are also compared with other evolutionary algorithms and with the results of the other competition participants.
Keywords
computer games; genetic algorithms; EvoStar; TORCS; The Open Racing Car Simulator; car setup optimization; multi-objective evolutionary algorithm; non-dominated sorting genetic algorithm; video game; winner algorithm; Equations; Evolutionary computation; Games; Immune system; Mathematical model; Optimization; Software algorithms;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence (UKCI), 2010 UK Workshop on
Conference_Location
Colchester
Print_ISBN
978-1-4244-8774-5
Electronic_ISBN
978-1-4244-8773-8
Type
conf
DOI
10.1109/UKCI.2010.5625607
Filename
5625607
Link To Document