DocumentCode :
2913806
Title :
Evolution of image filters on graphics processor units using Cartesian Genetic Programming
Author :
Harding, Simon
Author_Institution :
Dept. Of Comput. Sci., Memorial Univ., Saint John´´s, NL
fYear :
2008
fDate :
1-6 June 2008
Firstpage :
1921
Lastpage :
1928
Abstract :
Graphics processor units are fast, inexpensive parallel computing devices. Recently there has been great interest in harnessing this power for various types of scientific computation, including genetic programming. In previous work, we have shown that using the graphics processor provides dramatic speed improvements over a standard CPU in the context of fitness evaluation. In this work, we use Cartesian Genetic Programming to generate shader programs that implement image filter operations. Using the GPU, we can rapidly apply these programs to each pixel in an image and evaluate the performance of a given filter. We show that we can successfully evolve noise removal filters that produce better image quality than a standard median filter.
Keywords :
computer graphics; filtering theory; genetic algorithms; image denoising; image processing; Cartesian genetic programming; fitness evaluation; graphics processor units; image filters; image quality; noise removal filters; parallel computing devices; Central Processing Unit; Clocks; Field programmable gate arrays; Filters; Genetic programming; Graphics; Hardware; Image processing; Parallel processing; Pixel;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
Conference_Location :
Hong Kong
Print_ISBN :
978-1-4244-1822-0
Electronic_ISBN :
978-1-4244-1823-7
Type :
conf
DOI :
10.1109/CEC.2008.4631051
Filename :
4631051
Link To Document :
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