DocumentCode
2918883
Title
An overview of Genetic Algorithms in simulation soccer
Author
Plant, William R. ; Schaefer, Gerald ; Nakashima, Tomoharu
Author_Institution
Sch. of Eng. & Appl. Sci., Aston Univ. Birmingham, Birmingham
fYear
2008
fDate
1-6 June 2008
Firstpage
3897
Lastpage
3904
Abstract
This paper discusses the use of genetic algorithms and genetic programming within the simulation soccer domain. Genetic algorithms (GAs) are based on the Darwinian theory of evolution and provide techniques to execute an effective search on a large range of potential solutions to a specific problem. Genetic Programming (GP) uses GA concepts to evolve a computer program. We show how GAs and GP have been applied to the challenging real-time and noisy domain of RoboCup simulation soccer. Among others, genetic approaches can be used to find appropriate actions for a soccer agent during a game, to improve different aspects of team strategy as well as to strengthen the ability of a player or a team in training exercises.
Keywords
control engineering computing; genetic algorithms; mobile robots; multi-robot systems; RoboCup simulation soccer; genetic algorithms; genetic programming; Computational intelligence; Computational modeling; Genetic algorithms; Genetic programming; Helium; Humanoid robots; Humans; Intelligent robots; Research and development; Teamwork;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-1822-0
Electronic_ISBN
978-1-4244-1823-7
Type
conf
DOI
10.1109/CEC.2008.4631327
Filename
4631327
Link To Document