Title :
The Realization of Campus Emulation System Based on OpenGL and 3D
Author_Institution :
Dept. of Design, Guilin Univ. of Electron. Technol., Guilin
Abstract :
Scientific visualization, computer animation and virtual reality are the three main active developing trend in the field of computer graphics recently, the kernel technology of which are all 3D graphics with sense of reality. This thesis introduces the realization of campus emulation system based on OpenGL and 3D in details in the environment of VC++.
Keywords :
computer animation; data visualisation; virtual reality; 3D graphics; OpenGL; VC++; campus emulation system; computer animation; computer graphics; scientific visualization; virtual reality; Animation; Application software; Computer graphics; Dynamic programming; Emulation; Internet; Layout; Software libraries; Space technology; Virtual reality; 3D; Animation; OpenGL; Virtual Reality (VR);
Conference_Titel :
Electronic Computer Technology, 2009 International Conference on
Conference_Location :
Macau
Print_ISBN :
978-0-7695-3559-3
DOI :
10.1109/ICECT.2009.30