DocumentCode :
2924630
Title :
A reinforcement learning method to improve the sweeping efficiency for an agent
Author :
Ohsaka, Naoto ; Kitakoshi, Daisuke ; Suzuk, Masato
Author_Institution :
Dept. of Comput. Sci., Univ. of Electro-Commun., Chofu, Japan
fYear :
2011
fDate :
8-10 Nov. 2011
Firstpage :
515
Lastpage :
520
Abstract :
This article proposes a reinforcement learning method aimed at improving the sweeping efficiency of an agent. In the proposed method, an agent attempts to avoid overlapping a swept field by using a combination of distances from the agent to obstacles and the information which expresses whether a field in front of the agent has already been swept. We carried out several computer simulations to evaluate basic characteristics and performance of the proposed method. The empirical results showed that the agent behaves effectively in the field compared to an agent with fixed heuristics.
Keywords :
learning systems; mobile robots; agent; computer simulations; domestic robots; reinforcement learning method; sweeping efficiency; Cleaning; Computer simulation; Hardware; Learning; Robot sensing systems; reinforcement learning; sweeping task; virtual robot;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Granular Computing (GrC), 2011 IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4577-0372-0
Type :
conf
DOI :
10.1109/GRC.2011.6122650
Filename :
6122650
Link To Document :
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