DocumentCode
2932342
Title
Interactive arbitrary-view rendering system using fast IBR and depth correction
Author
Liu Suxing ; Zhang Zhaoyang ; Liu Zhamvei ; An Ping
Author_Institution
Shanghai Univ., Shanghai
fYear
2007
fDate
Nov. 28 2007-Dec. 1 2007
Firstpage
164
Lastpage
167
Abstract
Generating accurate geometric model of a real world environment and improving the rendering quality remained as the bottleneck problems in the field of arbitrary-view rendering. Inspired by the geometrical limitations between input images, we applied a fast image-based rendering (IBR) method for interactively synthesizing arbitrary-view. Although images form different views are needed, only "Region of Interest" (ROI) is used for the synthesis. Besides, a depth correction scheme based on plane-sweep algorithm was used to diminish visual artifact caused by insufficient geometric information. The good performance of our prototyped system has demonstrated the validity and potential of the proposed method.
Keywords
CAD; engineering graphics; interactive systems; rendering (computer graphics); depth correction; geometric model; image-based rendering; interactive arbitrary-view rendering system; plane-sweep algorithm; region of interest; Cameras; Displays; Geometry; Hardware; Layout; Pixel; Rendering (computer graphics); Signal processing; Solid modeling; Systems engineering education; Arbitrary-view rendering; IBR; plane-sweep;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Signal Processing and Communication Systems, 2007. ISPACS 2007. International Symposium on
Conference_Location
Xiamen
Print_ISBN
978-1-4244-1447-5
Electronic_ISBN
978-1-4244-1447-5
Type
conf
DOI
10.1109/ISPACS.2007.4445849
Filename
4445849
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