DocumentCode
2933968
Title
Real World Interaction Oriented Edutainment using Ubiquitous Devices
Author
Mitsuhara, Hiroyuki ; Ogata, Hiroaki ; Kanenishi, Kazuhide ; Yano, Yoneo
Author_Institution
Inst. of Technol. & Sci., Tokushima Univ.
fYear
2006
fDate
16-17 Nov. 2006
Firstpage
150
Lastpage
152
Abstract
We developed a real world interaction oriented edutainment (system) where students can learn through interaction with persons and objects in the real world as though it were game. This edutainment has characteristics such as (1) quizzes recorded in RFID tags attached to the objects are presented on a students´ PDA and (2) persons play a role that provides hints for the quizzes and leads the students to a learning goal according to an edutainment scenario. We practiced this edutainment at an educational event for elementary school students
Keywords
computer games; educational computing; interactive systems; multimedia computing; notebook computers; ubiquitous computing; RFID tags; elementary school students; real world interaction oriented edutainment; ubiquitous devices; Educational institutions; Educational technology; Information technology; Passive RFID tags; Personal digital assistants; Pervasive computing; RFID tags; Radiofrequency identification; Software; Visual perception;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless, Mobile and Ubiquitous Technology in Education, 2006. WMUTE '06. Fourth IEEE International Workshop on
Conference_Location
Athens
Print_ISBN
0-7695-2723-X
Type
conf
DOI
10.1109/WMTE.2006.261365
Filename
4032542
Link To Document