DocumentCode :
2935877
Title :
The role of virtual world design in collaborative working
Author :
Huxor, Avon
Author_Institution :
Middlesex Univ., London, UK
fYear :
1997
fDate :
27-29 Aug 1997
Firstpage :
246
Lastpage :
251
Abstract :
Introduces the concept of Internet-based shared worlds, and certain problems that have been encountered in their use for collaborative working. These problems can be addressed, it is argued, by the use of architectural notions, such as grounding the model in a physical institution and looking at the role of locales in real working environments. The problem of access to these locales is made by drawing a parallel between the structure of the online resources and the structure of physical spaces described in space syntax theory. Results from the latter, it is suggested, can inform the design of virtual spaces to facilitate both privacy and chance encounters
Keywords :
Internet; data privacy; groupware; virtual reality; Internet-based shared worlds; MUD; access; architectural notions; chance encounters; collaborative working; locales; online resource structure; physical institution; physical space structure; privacy; space syntax theory; virtual spaces; virtual world design; working environments; Art; Avatars; Collaboration; Collaborative work; Education; Grounding; Internet; Privacy; Space exploration; Space technology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 1997. Proceedings., 1997 IEEE Conference on
Conference_Location :
London
ISSN :
1093-9547
Print_ISBN :
0-8186-8076-8
Type :
conf
DOI :
10.1109/IV.1997.626526
Filename :
626526
Link To Document :
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