• DocumentCode
    2936224
  • Title

    Depth cueing for augmented reality

  • Author

    Tatham, Eric W.

  • Author_Institution
    Sch. of Math. & Inf. Sci., Coventry Univ., UK
  • fYear
    1997
  • fDate
    27-29 Aug 1997
  • Firstpage
    348
  • Lastpage
    349
  • Abstract
    Computer-augmented reality systems promise to overcome some of the problems inherent in virtual reality and, in addition, to provide numerous other application possibilities. However, if augmented reality is to become fully practicable a number of hurdles need to be surmounted. Not least of these is the ability to achieve convincing real-time visual integration of virtual objects within real scenes. To this end, it is particularly important that virtual entities appear to exist at their appropriate depth within a real environment. This article outlines an experimental system to determine the efficacy of alternative static monocular depth cues in an augmented reality display
  • Keywords
    image registration; realistic images; virtual reality; visual perception; appropriate depth; augmented reality; computer graphic superimposition; computer-augmented reality systems; convincing real-time visual integration; depth cueing; real scenes; static monocular depth cues; super-imposition; virtual entities; virtual objects; virtual reality; Application software; Augmented reality; Computer displays; Computer graphics; Eyes; Humans; Layout; Mirrors; Monitoring; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 1997. Proceedings., 1997 IEEE Conference on
  • Conference_Location
    London
  • ISSN
    1093-9547
  • Print_ISBN
    0-8186-8076-8
  • Type

    conf

  • DOI
    10.1109/IV.1997.626548
  • Filename
    626548