DocumentCode
2936458
Title
Virtual environments for aerospace training
Author
Loftin, R. Bowen
Author_Institution
Dept. of Natural Sci., Houston Univ., TX, USA
fYear
1994
fDate
27-29 Sep 1994
Firstpage
384
Lastpage
387
Abstract
Virtual Environments (VEs) have the potential to significantly enhance the training of NASA astronauts and ground-based personnel for a variety of activities. At the same time this technology offers significant cost savings and increased training throughput. Issues being explored include the use of VEs to replicate features of microgravity environments that are not available in ground-based simulators, the degree of fidelity needed for effective training, the addition of haptic (tactile, force, temperature) feedback to VEs, and the feasibility of using VEs on orbit for “just-in-time training” and mission planning. The results of the use of virtual environments for training the Hubble Space Telescope Repair and Maintenance Mission flight team is discussed. In addition, progress on the development of shared virtual environments for training is presented
Keywords
aerospace computing; aerospace simulation; computer aided instruction; computer based training; space vehicles; training; virtual reality; NASA astronauts; aerospace training; ground-based personnel; haptic feedback; microgravity environments; mission planning; space shuttle crews; virtual environments; Costs; Force feedback; Haptic interfaces; NASA; Personnel; Space missions; Space technology; Temperature; Throughput; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
WESCON/94. Idea/Microelectronics. Conference Record
Conference_Location
Anaheim , CA
ISSN
1095-791X
Print_ISBN
0-7803-9992-7
Type
conf
DOI
10.1109/WESCON.1994.403567
Filename
403567
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