• DocumentCode
    2936942
  • Title

    Improving Global Motion Estimation Using Texture Masks

  • Author

    Chen, Yi ; Aygun, Ramazan S.

  • Author_Institution
    Comput. Sci. Dept., Univ. of Alabama in Huntsville, Huntsville, AL, USA
  • fYear
    2011
  • fDate
    5-7 Dec. 2011
  • Firstpage
    583
  • Lastpage
    588
  • Abstract
    Global motion estimation (GME) is a critical step for image alignment, image registration, and sprite generation. Direct methods use all pixels to estimate the motion. Eliminating pixels for GME is important since it may reduce the processing time and may also help to obtain correct motion parameters. In this paper, we firstly consider using fixed masks to observe the performance of GME. Then, we generate and use texture masks to eliminate texture regions to improve the performance of GME. The texture regions may include water, grass, ground, sky, etc. Our results indicate that adapting suitable masks reduces the processing time and improves the correctness of GME.
  • Keywords
    image registration; image texture; motion estimation; GME pixel; global motion estimation; image alignment; image registration; sprite generation; texture mask; texture region; Multimedia communication; Global Motion Estimation; Sprite Generation; Texture Masks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia (ISM), 2011 IEEE International Symposium on
  • Conference_Location
    Dana Point CA
  • Print_ISBN
    978-1-4577-2015-4
  • Type

    conf

  • DOI
    10.1109/ISM.2011.103
  • Filename
    6123411