DocumentCode :
2937659
Title :
Multimedia processing on commodity graphics hardware
Author :
Yang, Ruigang
Author_Institution :
Dept. of Comput. Sci., Univ. of Kentucky, Lexington, KY, USA
fYear :
2009
fDate :
June 28 2009-July 3 2009
Firstpage :
1793
Lastpage :
1796
Abstract :
Driven by the need for interactive entertainment, modern PCs are equipped with specialized graphics processors (GPUs) for creation and display of images. These GPUs have become increasingly programmable, to the point that they now are capable of efficiently executing a significant number of computational kernels from non-graphical applications. In this introductory paper we first present a high-level overview of modern graphics hardwares architecture, then introduce programming tools available for application development on GPUs. Finally we present several multimedia applications that have been efficiently accelerated by GPUs.
Keywords :
computer graphics; multimedia computing; parallel programming; GPU; commodity graphics hardware; graphics processor; multimedia processing; Acceleration; Application software; Computer architecture; Computer displays; Computer graphics; Gravity; Hardware; Kernel; Pipelines; Rendering (computer graphics); General Purpose Computing on Graphics Processing Unit; Parallel Computing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia and Expo, 2009. ICME 2009. IEEE International Conference on
Conference_Location :
New York, NY
ISSN :
1945-7871
Print_ISBN :
978-1-4244-4290-4
Electronic_ISBN :
1945-7871
Type :
conf
DOI :
10.1109/ICME.2009.5202870
Filename :
5202870
Link To Document :
بازگشت