DocumentCode
2939150
Title
Swarm Coordination for Pursuit Evasion Games using Sensor Networks
Author
Schenato, Luca ; Oh, Songhwai ; Sastry, Shankar ; Bose, Prasanta
Author_Institution
Dept. of Information Eng. University of Padova Via Gradenigo 6/B 31100 Padova, Italy schenato@dei.unipd.it
fYear
2005
fDate
18-22 April 2005
Firstpage
2493
Lastpage
2498
Abstract
In this work we consider the problem of pursuit evasion games (PEGs) where a group of pursuers is required to detect, chase and capture a group of evaders with the aid of a sensor network in minimum time. Differently from standards PEGs where the environment and the location of evaders is unknown and a probabilistic map is built based on the pursuer’s onboard sensors, here we consider a scenario where a sensor network, previously deployed in the region of concern, can detect the presence of moving vehicles and can relay this information to the pursuers. Here we propose a general framework for the design of a hierarchical control architecture that exploits the advantages of a sensor network by combining both centralized and decentralized real-time control algorithms. We also propose a coordination scheme for the pursuers to minimize the time-to-capture of all evaders. In particular, we focus on PEGs with sensor networks orbiting in space for artificial space debris detection and removal.
Keywords
Sensor networks; pursuit evasion games; space debris; space vehicles; vehicle coordination; Algorithm design and analysis; Centralized control; Computer networks; Intelligent sensors; Relays; Sensor systems; Space debris; Space technology; Space vehicles; Wireless sensor networks; Sensor networks; pursuit evasion games; space debris; space vehicles; vehicle coordination;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2005. ICRA 2005. Proceedings of the 2005 IEEE International Conference on
Print_ISBN
0-7803-8914-X
Type
conf
DOI
10.1109/ROBOT.2005.1570487
Filename
1570487
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