• DocumentCode
    2941041
  • Title

    Wildwood: the evolution of L-system plants for virtual environments

  • Author

    Mock, Kenrick J.

  • Author_Institution
    Archit. Lab., Intel Corp., Hillsboro, OR, USA
  • fYear
    1998
  • fDate
    4-9 May 1998
  • Firstpage
    476
  • Lastpage
    480
  • Abstract
    This paper describes the Wildwood project. In this work, a genetic algorithm was applied to a simplified L-system representation in order to generate artificial-life style plants for virtual worlds. Acting as a virtual gardener, a human selects which plants to breed, producing a unique new generation of plants. An experiment involving a simulation-style fitness function was also performed, and the virtual plants were adapted to maximize the fitness function
  • Keywords
    biology computing; botany; digital simulation; functional analysis; genetic algorithms; virtual reality; L-system representation; Wildwood project; artificial-life; genetic algorithm; plant evolution; simulation-style fitness function maximization; virtual environments; virtual gardener; virtual plant breeding; virtual worlds; Art; Avatars; Biological cells; Biological system modeling; Computational modeling; Computer graphics; Genetic algorithms; Humans; Organisms; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation Proceedings, 1998. IEEE World Congress on Computational Intelligence., The 1998 IEEE International Conference on
  • Conference_Location
    Anchorage, AK
  • Print_ISBN
    0-7803-4869-9
  • Type

    conf

  • DOI
    10.1109/ICEC.1998.699854
  • Filename
    699854