DocumentCode
2944655
Title
Visual-textual prototyping of 4D scenes
Author
Duecker, Marita ; Geiger, Christian ; Hunstock, Ralf ; Lehrenfeld, Georg ; Mueller, Wolfgang
Author_Institution
C-LAB, Paderborn, Germany
fYear
1997
fDate
23-26 Sep 1997
Firstpage
328
Lastpage
335
Abstract
3D-graphics are becoming popular in a steadily increasing number of areas such as entertainment, scientific visualization, simulation, and virtual reality. Despite this rapid growth the generation of animated 3D scenes is by no means trivial. Since animated 3D objects evolve over time the authors denote these objects as 4D. The article presents a novel approach to the rapid prototyping of 4D models. They introduce the AAL (Animated Agent Layer) system. AAL is an interpreter-based approach covering a textual (AAL-PR) as well as a visual command language (AAL-VL) for the specification of the dynamics in 4D scenes. AAL provides support for different levels of abstraction: primitives, structured objects, animated objects, and animated (autonomous) agents
Keywords
computer animation; data visualisation; digital simulation; program interpreters; virtual reality; visual languages; 3D graphics; 4D scenes; AAL system; Animated Agent Layer system; abstraction; animated 3D scene generation; animated agents; animated objects; dynamics specification; entertainment; interpreter-based approach; primitives; rapid prototyping; scientific visualization; simulation; structured objects; virtual reality; visual command language; visual-textual prototyping; Animation; Application software; Command languages; Computer graphics; Context modeling; Hardware; Layout; Libraries; Prototypes; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1997. Proceedings. 1997 IEEE Symposium on
Conference_Location
Isle of Capri
ISSN
1049-2615
Print_ISBN
0-8186-8144-6
Type
conf
DOI
10.1109/VL.1997.626601
Filename
626601
Link To Document