• DocumentCode
    2945307
  • Title

    Computational mechanics solvers based on object-oriented design principles

  • Author

    Whitesell, Joseph ; Reid, John D.

  • Author_Institution
    Dept. of Mech. Eng., Michigan State Univ., East Lansing, MI, USA
  • fYear
    1990
  • fDate
    9-12 Dec 1990
  • Firstpage
    486
  • Lastpage
    489
  • Abstract
    Methods of object-oriented programming are compared with the software needs of the field of computational mechanics. It appears that object-oriented programming techniques can enable computational mechanics software structures with desirable characteristics not easily obtained within a conventional software perspective: (1) they can function more easily with different coordinate types; (2) they facilitate the construction of larger system models from proven (relocatable) subsystem models; and (3) they easily support multiresolution computational processes
  • Keywords
    object-oriented programming; computational mechanics; computational mechanics software structures; larger system models; multiresolution computational processes; object-oriented design principles; object-oriented programming; software needs; Acceleration; Aerodynamics; Kinematics; Maintenance; Mechanical engineering; Motion analysis; Nonlinear dynamical systems; Object oriented modeling; Object oriented programming; Vehicle dynamics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference, 1990. Proceedings., Winter
  • Conference_Location
    New Orleans, LA
  • Print_ISBN
    0-911801-72-3
  • Type

    conf

  • DOI
    10.1109/WSC.1990.129565
  • Filename
    129565