• DocumentCode
    2945897
  • Title

    Virtual reality and augmented reality in aircraft design and manufacturing

  • Author

    Mizell, David W.

  • Author_Institution
    Res. & Technol. Organ., Boeing Comput. Services, Seattle, WA, USA
  • fYear
    1994
  • fDate
    27-29 Sep 1994
  • Firstpage
    91
  • Abstract
    Summary form only given. The author is working on two research projects in Boeing Computer Services that have to do with virtual reality technology. The first involves importing aircraft CAD data into a VR environment. Applications include a side range of engineering and design activities, all of which involve being able to view and interact with the CAD geometry as if one were inside an actual physical mockup of the aircraft. He refers to the technology being explored in the second project as “Augmented Reality”. This entails the use of a see-through head-mounted display with an optical focal length of about 20 inches, along with VR-style position/orientation sensing system. The intended application area is in touch labor manufacturing: superimposing diagrams or text onto the surface of a workpiece and stabilizing it there on specific coordinates, so that the appropriate information needed by a factory worker for each step of a manufacturing or assembly operation appears on the surface of the workpiece as if it were painted there. The hardest technical problem for augmented reality is position tracking. Long-range head position/orientation sensing systems that can operate in factory environments are needed. This requirement and others give rise to some interesting computational problems, including wearer registration and position sensing using image processing
  • Keywords
    CAD; aerospace computing; aircraft; engineering graphics; manufacture; virtual reality; Boeing Computer Services; CAD geometry; aircraft CAD data; aircraft design; aircraft manufacturing; augmented reality; factory environments; head-mounted display; position tracking; position/orientation sensing system; research projects; touch labor manufacturing; virtual reality technology; Aerospace engineering; Aircraft propulsion; Application software; Augmented reality; Design automation; Design engineering; Geometrical optics; Manufacturing; Production facilities; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    WESCON/94. Idea/Microelectronics. Conference Record
  • Conference_Location
    Anaheim , CA
  • ISSN
    1095-791X
  • Print_ISBN
    0-7803-9992-7
  • Type

    conf

  • DOI
    10.1109/WESCON.1994.403622
  • Filename
    403622