DocumentCode
2946535
Title
Virtual reality applications
Author
Schlake, Brian ; Narayanan, Mysore
Author_Institution
Dept. of Manuf. Eng., Miami Univ., Oxford, OH, USA
fYear
1994
fDate
27-29 Sep 1994
Firstpage
76
Lastpage
81
Abstract
Virtual reality, known as VR, is a system in which a user encounters a computer simulated environment through the use of a physical interface. The user can interact with the environment to the point of becoming a part of a the experience and the experience becomes reality. In this environment, natural and instinctive body movements are translated by the interface into computer commands. The author looks at the applications of VR
Keywords
human factors; virtual reality; computer simulated environment; physical interface; virtual reality applications; Application software; Computer displays; Computer graphics; Computer interfaces; Design automation; Games; Manufacturing; Mice; Physics computing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
WESCON/94. Idea/Microelectronics. Conference Record
Conference_Location
Anaheim , CA
ISSN
1095-791X
Print_ISBN
0-7803-9992-7
Type
conf
DOI
10.1109/WESCON.1994.403625
Filename
403625
Link To Document