DocumentCode
2950817
Title
A Regularized Technique for Real-time Interposition of 3D Objects in Augmented Reality
Author
Duchesne, Claude ; Herve, Jean-Yves
Author_Institution
Groupe de Recherche en Perception et Robotique, Ecole Polytech. de Montreal, Que.
Volume
2
fYear
2005
fDate
12-12 Oct. 2005
Firstpage
1402
Lastpage
1408
Abstract
This article presents an innovative solution to the interposition problem in augmented reality in natural, unstructured environments when the real data to augment consists of video streams provided by a stereoscopic pair of cameras. The realistic and physically-consistent embedding of a 3D virtual object into a real scene is accomplished by first considering this object as a set of independent 3D points. Rather than relying on the 3D reconstruction of the scene, our method exploits results of local stereo matching to decide whether each virtual point should be visible or not for either camera. The second phase of our method uses the spatiotemporal piecewise-constant nature of the visibility property of virtual points to build a regularized visibility map for the virtual object as a whole
Keywords
augmented reality; cameras; image matching; stereo image processing; 3D virtual object real-time interposition problem; augmented reality; local stereo matching; stereoscopic camera; Augmented reality; Cameras; Computer science; Data visualization; Displays; Humans; Layout; Robots; Statistics; Telerobotics;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2005 IEEE International Conference on
Conference_Location
Waikoloa, HI
Print_ISBN
0-7803-9298-1
Type
conf
DOI
10.1109/ICSMC.2005.1571343
Filename
1571343
Link To Document