DocumentCode
2951068
Title
Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments
Author
Hoffman, Hunter G.
Author_Institution
Dept. of Psychol., Washington Univ., Seattle, WA, USA
fYear
1998
fDate
18-18 1998
Firstpage
59
Lastpage
63
Abstract
The study explored the impact of physically touching a virtual object on how realistic the VE seems to the user. Subjects in a "no touch" group picked up a 3D virtual image of a kitchen plate in a VE, using a traditional 3D wand. "See and touch" subjects physically picked up a virtual plate possessing solidity and weight, using a mixed-reality force feedback technique. Afterwards, subjects made predictions about the properties of other virtual objects they saw but did not interact with in the VE. "See and touch" subjects predicted these objects would be more solid, heavier, and more likely to obey gravity than the "no touch" group. Results provide converging evidence for the value of adding physical qualities to virtual objects. The study first empirically demonstrates the effectiveness of mixed reality as a simple, safe, inexpensive technique for adding physical texture and force feedback cues to virtual objects with large freedom of motion. Examples of practical applications are discussed.
Keywords
feedback; virtual reality; 3D virtual image; 3D wand; force feedback cues; kitchen plate; mixed-reality force feedback technique; motion; no touch group; physical texture cues; physical touch; realism; see and touch subjects; solidity; tactile augmentation; virtual environments; virtual objects; weight; Calibration; Ceramics; Force feedback; Gravity; Humans; Laboratories; Psychology; Solids; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1998. Proceedings., IEEE 1998
Conference_Location
Atlanta, GA, USA
Print_ISBN
0-8186-8362-7
Type
conf
DOI
10.1109/VRAIS.1998.658423
Filename
658423
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