• DocumentCode
    2952055
  • Title

    Rapid collision detection by dynamically aligned DOP-trees

  • Author

    Zachmann, Gabriel

  • Author_Institution
    Fraunhofer Inst. for Comput Graphics, Darmstadt, Germany
  • fYear
    1998
  • fDate
    18-18 1998
  • Firstpage
    90
  • Lastpage
    97
  • Abstract
    Based on a general hierarchical data structure, we present a fast algorithm for exact collision detection of arbitrary polygonal rigid objects. Objects consisting of hundreds of thousands of polygons can be checked for collision at interactive rates. The pre-computed hierarchy is a tree of discrete oriented polytopes (DOPs). An efficient way of realigning DOPs during the traversal of such trees allows us to use simple interval tests for determining the overlap between DOPs. The data structure is very efficient in terms of memory and construction time. Extensive experiments with synthetic and real-world CAD data have been carried out to analyze the performance and memory usage of the data structure. A comparison with oriented bounding box (OBB) trees indicates that DOP-trees are as efficient in terms of collision query time and more efficient in memory usage and construction time.
  • Keywords
    CAD; interactive systems; path planning; query processing; software performance evaluation; spatial data structures; tree data structures; virtual reality; CAD data; OBB-trees; collision detection; collision query time; construction time; discrete oriented polytope realignment; dynamically aligned DOP-trees; efficiency; hierarchical bounding volumes; hierarchical data structure; interactive rate; interference detection; interval tests; memory usage; oriented bounding box; overlap determination; performance analysis; physically-based modeling; polygonal rigid objects; pre-computed hierarchy; shape approximation; tree traversal; virtual prototyping; virtual reality environments; Computer graphics; Data structures; Interference; Motion detection; Object detection; Performance analysis; Testing; Virtual environment; Virtual prototyping; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Annual International Symposium, 1998. Proceedings., IEEE 1998
  • Conference_Location
    Atlanta, GA, USA
  • Print_ISBN
    0-8186-8362-7
  • Type

    conf

  • DOI
    10.1109/VRAIS.1998.658428
  • Filename
    658428