• DocumentCode
    2952331
  • Title

    Fragment Reduction on Mobile GPU with Content Adaptive Sampling

  • Author

    Chang, Chia-Yang ; Chen, Yu-Jung ; Chang, Chia-Ming ; Chien, Shao-Yi

  • Author_Institution
    Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
  • fYear
    2012
  • fDate
    9-13 July 2012
  • Firstpage
    629
  • Lastpage
    634
  • Abstract
    Fragment shaders in a graphics pipeline are used to compute the color for each pixel, where lighting, texture loading, and other calculations are involved. The required computing power is proportional to the number of input fragments. In order to improve the power efficiency of mobile GPUs, a content adaptive sampling scheme is proposed to reduce the fragments. The proposed scheme is based on tile-based traversal. For each 4×4 tile, only parts of the fragments are sampled and rendered with the original shader program, and the values of other fragments are interpolated from these rendered fragments if the content checking condition can be passed. With this approach, the sampling patterns are decided adaptively, where more samples are employed for complex regions to avoid quality degradation. Experimental results show that about 30% - 50% fragments can be reduced where high image quality can be still maintained. The proposed scheme can be employed to reduce the power consumption and increase the frame rate for mobile GPUs.
  • Keywords
    graphics processing units; image colour analysis; image sampling; image texture; interpolation; rendering (computer graphics); content adaptive sampling scheme; content checking condition; fragment reduction; fragment shaders; graphics pipeline; graphics rendering; high image quality; image texture loading; mobile GPU; power consumption; quality degradation; tile-based traversal; Graphics processing unit; Hardware; Image color analysis; Interpolation; Mobile communication; Pipelines; Tiles; GPU; Graphics Rendering; Mobile Graphics; Mobile Graphics Hardware;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo Workshops (ICMEW), 2012 IEEE International Conference on
  • Conference_Location
    Melbourne, VIC
  • Print_ISBN
    978-1-4673-2027-6
  • Type

    conf

  • DOI
    10.1109/ICMEW.2012.115
  • Filename
    6266493