DocumentCode
2955483
Title
Directions for Peer-to-Peer based mobile pervasive augmented reality gaming
Author
Huang, Chao ; Harwood, Aaron ; Karunasekera, Shanika
Author_Institution
Dept. of Comput. Sci. & Software Eng., Melbourne Univ., Parkville, VIC
Volume
2
fYear
2007
fDate
5-7 Dec. 2007
Firstpage
1
Lastpage
8
Abstract
Pervasive augmented reality gaming and mobile P2P are both attracting significant focus and much progress has occurred recently. Augmented reality games extend reality with virtual elements to enhance game experience and mobile P2P networks provide autonomous, self-organizing, scalable and robust communication platforms. We review the technological challenges in both mobile P2P computing and AR domains by investigating some existing related works. Then we propose possible directions of the mobile AR collaborative gaming over P2P networks and show its advantages over other AR gaming and discuss the feasibility and future requirements regarding the support for this type of game.
Keywords
augmented reality; computer games; mobile computing; peer-to-peer computing; mobile P2P networks; peer-to-peer based mobile pervasive augmented reality gaming; robust communication platforms; Application software; Augmented reality; Computer displays; Computer networks; Distributed computing; Mobile computing; Mobile handsets; Peer to peer computing; Pervasive computing; Virtual reality; Augmented reality; gaming; mixed reality; mobile P2P; pervasive computing; ubiquitous computing;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel and Distributed Systems, 2007 International Conference on
Conference_Location
Hsinchu
ISSN
1521-9097
Print_ISBN
978-1-4244-1889-3
Electronic_ISBN
1521-9097
Type
conf
DOI
10.1109/ICPADS.2007.4447813
Filename
4447813
Link To Document