• DocumentCode
    2955483
  • Title

    Directions for Peer-to-Peer based mobile pervasive augmented reality gaming

  • Author

    Huang, Chao ; Harwood, Aaron ; Karunasekera, Shanika

  • Author_Institution
    Dept. of Comput. Sci. & Software Eng., Melbourne Univ., Parkville, VIC
  • Volume
    2
  • fYear
    2007
  • fDate
    5-7 Dec. 2007
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    Pervasive augmented reality gaming and mobile P2P are both attracting significant focus and much progress has occurred recently. Augmented reality games extend reality with virtual elements to enhance game experience and mobile P2P networks provide autonomous, self-organizing, scalable and robust communication platforms. We review the technological challenges in both mobile P2P computing and AR domains by investigating some existing related works. Then we propose possible directions of the mobile AR collaborative gaming over P2P networks and show its advantages over other AR gaming and discuss the feasibility and future requirements regarding the support for this type of game.
  • Keywords
    augmented reality; computer games; mobile computing; peer-to-peer computing; mobile P2P networks; peer-to-peer based mobile pervasive augmented reality gaming; robust communication platforms; Application software; Augmented reality; Computer displays; Computer networks; Distributed computing; Mobile computing; Mobile handsets; Peer to peer computing; Pervasive computing; Virtual reality; Augmented reality; gaming; mixed reality; mobile P2P; pervasive computing; ubiquitous computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems, 2007 International Conference on
  • Conference_Location
    Hsinchu
  • ISSN
    1521-9097
  • Print_ISBN
    978-1-4244-1889-3
  • Electronic_ISBN
    1521-9097
  • Type

    conf

  • DOI
    10.1109/ICPADS.2007.4447813
  • Filename
    4447813