DocumentCode
2956590
Title
Generic Face Animation
Author
Cerda, Mauricio ; Valenzuela, Renato ; Hitschfeld-Kahler, Nancy ; Terissi, Lucas D. ; Gómez, Juan C.
Author_Institution
INRIA-Loria Nancy Grand Est, Vandoeuvre-les-Nancy, France
fYear
2010
fDate
15-19 Nov. 2010
Firstpage
252
Lastpage
257
Abstract
In computer vision, the animation of objects has attracted a lot of attention, specially the animations of 3D face models. The animation of face models requires in general to manually adapt each generic movement (open/close mouth) to each specific head geometry. In this work we propose a technique for the animation of any face model avoiding most of the manual intervention. In order to achieve this we assume that: (1) faces, despite obvious differences are quite similar and a single generic model can be used to simplify deformations and (2) using this face model, a simple interpolation technique can be used, with minimal manual intervention. Several examples are presented to verify the realism of the obtained animations.
Keywords
computational geometry; computer animation; computer vision; face recognition; interpolation; mesh generation; solid modelling; 3D face models; animation transfer; computer vision; generic face animation; head geometry; interpolation technique; mesh deformation; Adaptation model; Animation; Deformable models; Face; Interpolation; Solid modeling; Three dimensional displays; animation; animation transfer; computer graphics; mesh deformation;
fLanguage
English
Publisher
ieee
Conference_Titel
Chilean Computer Science Society (SCCC), 2010 XXIX International Conference of the
Conference_Location
Antofagasta
ISSN
1522-4902
Print_ISBN
978-1-4577-0073-6
Electronic_ISBN
1522-4902
Type
conf
DOI
10.1109/SCCC.2010.25
Filename
5750522
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