• DocumentCode
    2956590
  • Title

    Generic Face Animation

  • Author

    Cerda, Mauricio ; Valenzuela, Renato ; Hitschfeld-Kahler, Nancy ; Terissi, Lucas D. ; Gómez, Juan C.

  • Author_Institution
    INRIA-Loria Nancy Grand Est, Vandoeuvre-les-Nancy, France
  • fYear
    2010
  • fDate
    15-19 Nov. 2010
  • Firstpage
    252
  • Lastpage
    257
  • Abstract
    In computer vision, the animation of objects has attracted a lot of attention, specially the animations of 3D face models. The animation of face models requires in general to manually adapt each generic movement (open/close mouth) to each specific head geometry. In this work we propose a technique for the animation of any face model avoiding most of the manual intervention. In order to achieve this we assume that: (1) faces, despite obvious differences are quite similar and a single generic model can be used to simplify deformations and (2) using this face model, a simple interpolation technique can be used, with minimal manual intervention. Several examples are presented to verify the realism of the obtained animations.
  • Keywords
    computational geometry; computer animation; computer vision; face recognition; interpolation; mesh generation; solid modelling; 3D face models; animation transfer; computer vision; generic face animation; head geometry; interpolation technique; mesh deformation; Adaptation model; Animation; Deformable models; Face; Interpolation; Solid modeling; Three dimensional displays; animation; animation transfer; computer graphics; mesh deformation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Chilean Computer Science Society (SCCC), 2010 XXIX International Conference of the
  • Conference_Location
    Antofagasta
  • ISSN
    1522-4902
  • Print_ISBN
    978-1-4577-0073-6
  • Electronic_ISBN
    1522-4902
  • Type

    conf

  • DOI
    10.1109/SCCC.2010.25
  • Filename
    5750522