DocumentCode :
2956590
Title :
Generic Face Animation
Author :
Cerda, Mauricio ; Valenzuela, Renato ; Hitschfeld-Kahler, Nancy ; Terissi, Lucas D. ; Gómez, Juan C.
Author_Institution :
INRIA-Loria Nancy Grand Est, Vandoeuvre-les-Nancy, France
fYear :
2010
fDate :
15-19 Nov. 2010
Firstpage :
252
Lastpage :
257
Abstract :
In computer vision, the animation of objects has attracted a lot of attention, specially the animations of 3D face models. The animation of face models requires in general to manually adapt each generic movement (open/close mouth) to each specific head geometry. In this work we propose a technique for the animation of any face model avoiding most of the manual intervention. In order to achieve this we assume that: (1) faces, despite obvious differences are quite similar and a single generic model can be used to simplify deformations and (2) using this face model, a simple interpolation technique can be used, with minimal manual intervention. Several examples are presented to verify the realism of the obtained animations.
Keywords :
computational geometry; computer animation; computer vision; face recognition; interpolation; mesh generation; solid modelling; 3D face models; animation transfer; computer vision; generic face animation; head geometry; interpolation technique; mesh deformation; Adaptation model; Animation; Deformable models; Face; Interpolation; Solid modeling; Three dimensional displays; animation; animation transfer; computer graphics; mesh deformation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Chilean Computer Science Society (SCCC), 2010 XXIX International Conference of the
Conference_Location :
Antofagasta
ISSN :
1522-4902
Print_ISBN :
978-1-4577-0073-6
Electronic_ISBN :
1522-4902
Type :
conf
DOI :
10.1109/SCCC.2010.25
Filename :
5750522
Link To Document :
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