Title :
Vestibular cues and virtual environments
Author :
Harris, Laurence ; Jenkin, Michael ; Zikovitz, Daniel C.
Author_Institution :
Dept. of Psychol., York Univ., North York, Ont., Canada
Abstract :
The vast majority of virtual environments concentrate on constructing a realistic visual simulation while ignoring non-visual environmental cues. Although these missing cues can to some extent be ignored by an operator, the lack of appropriate cues may contribute to cybersickness and may affect operator performance. We examine the role of vestibular cues to self-motion on an operator´s sense of self-motion within a virtual environment. We show that the presence of vestibular cues has a very significant effect on an operator´s estimate of self-motion. The addition of vestibular cues, however, is not always beneficial.
Keywords :
human factors; realistic images; user interfaces; virtual reality; cybersickness; nonvisual environmental cues; operator performance; realistic visual simulation; self motion; user interfaces; vestibular cues; virtual environments; Acceleration; Computational biology; Computer science; Optical devices; Optical sensors; Psychology; Retina; Tracking; Virtual environment; Visual perception;
Conference_Titel :
Virtual Reality Annual International Symposium, 1998. Proceedings., IEEE 1998
Conference_Location :
Atlanta, GA, USA
Print_ISBN :
0-8186-8362-7
DOI :
10.1109/VRAIS.1998.658469