• DocumentCode
    295764
  • Title

    Dynamic fuzzy reasoning model with fuzzy cognitive map in Chinese chess

  • Author

    Chen, Mei-En ; Huang, Yo-Ping

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Tatung Inst. of Technol., Taipei, Taiwan
  • Volume
    3
  • fYear
    1995
  • fDate
    Nov/Dec 1995
  • Firstpage
    1353
  • Abstract
    This paper provides a novel Chinese chess model which is based on rule-based system and fuzzy cognitive map for reasoning a best legal move. A 10×9 guard matrix is generated by FCM to show the status of each intersection. Each entry in the matrix is called a guard value which indicates how an intersection is guarded by the player´s side or attacked by the opponent´s. The authors also reason the best next move with 36 rules by the membership functions of guard values. Based on the proposed model, not only the legitimacy of the next move can be improved but also the decision time is much shorter than the game tree searching method of alpha-beta model. An example is given to verify the effectiveness of the proposed methodology. Also, a multi-step decision method is presented to double check the legitimacy of this work
  • Keywords
    decision theory; fuzzy logic; fuzzy neural nets; game theory; 10×9 guard matrix; Chinese chess; dynamic fuzzy reasoning model; fuzzy cognitive map; guard value; membership functions; multi-step decision method; rule-based system; Computer science; Decision trees; Fuzzy cognitive maps; Fuzzy reasoning; Fuzzy systems; Knowledge based systems; Law; Legal factors; Neurons; Predictive models;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 1995. Proceedings., IEEE International Conference on
  • Conference_Location
    Perth, WA
  • Print_ISBN
    0-7803-2768-3
  • Type

    conf

  • DOI
    10.1109/ICNN.1995.487354
  • Filename
    487354