• DocumentCode
    2959056
  • Title

    Comprehension with[in] virtual environment visualisations

  • Author

    Knight, Claire ; Munro, Malcolm

  • Author_Institution
    Dept. of Comput. Sci., Durham Univ., UK
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    4
  • Lastpage
    11
  • Abstract
    For many years, basic visualisation based around simple boxes and lines, has been done in an attempt to be able to ease some of the cognitive overload caused by program comprehension. The problems with such visualisations is that they can very easily become incomprehensible by trying to force large amounts of information into a small space, relying solely on two dimensions for the representations. Three-dimensional visualisations are one approach that is being considered to combat these problems, although there are also many different issues that must be considered for these sorts of visualisations. Especially when those visualisations are of intangible software systems. A solution is to use virtual environments as a base for these three-dimensional visualisations, which allows a sense of context to be maintained and also promotes collaboration between the people trying to comprehend the code
  • Keywords
    program visualisation; reverse engineering; virtual reality; cognitive overload; intangible software systems; program comprehension; three dimensional visualisations; three-dimensional visualisations; virtual environment visualisations; Art; Cognitive science; Collaboration; Computer science; Programming profession; Read only memory; Software maintenance; Virtual environment; Visualization; Weapons;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Program Comprehension, 1999. Proceedings. Seventh International Workshop on
  • Conference_Location
    Pittsburgh, PA
  • ISSN
    1092-8138
  • Print_ISBN
    0-7695-0180-x
  • Type

    conf

  • DOI
    10.1109/WPC.1999.777733
  • Filename
    777733