• DocumentCode
    2961209
  • Title

    Proceedings Computer Graphics International

  • fYear
    1999
  • fDate
    7-11 June 1999
  • Abstract
    The following topics were covered: computer graphics; human animation models; image data; volume sampling; solid models; evolutionary optimization; field interpolated texture mapping; implicit surfaces; visualization; virtual reality; ancient architecture; behavior-friendly graphics; time warping; object reconstruction; motion fields; occlusion culling; depth representation; stereoscopic display; hierarchical data structure; real-time terrain visualization; interactive software environment; landscape visualization; remote sensing data; pattern generation; hashing strategy; homotopy modeling
  • Keywords
    computational geometry; computer graphics; data visualisation; virtual reality; ancient architecture; behavior-friendly graphics; depth representation; evolutionary optimization; field interpolated texture mapping; hashing strategy; hierarchical data structure; homotopy modeling; human animation models; image data; implicit surfaces; interactive software environment; landscape visualization; motion fields; object reconstruction; occlusion culling; pattern generation; real-time terrain visualization; remote sensing data; solid models; stereoscopic display; time warping; virtual reality; visualization; volume sampling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1999. Proceedings
  • Conference_Location
    Canmore, Alta., Canada
  • Print_ISBN
    0-7695-0185-0
  • Type

    conf

  • DOI
    10.1109/CGI.1999.777886
  • Filename
    777886