• DocumentCode
    2961467
  • Title

    Behavior-friendly graphics

  • Author

    Russell, Kenneth B. ; Blumberg, Bruce M.

  • Author_Institution
    Media Lab., MIT, Cambridge, MA, USA
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    44
  • Abstract
    Interactive autonomous and directable characters require certain architectural support such as a motor system which moves the character based on decisions made by the behavior system. While previous work has focused on these higher-level systems, we focus on the infrastructure provided by the graphics system. We describe how a graphics system designed with synthetic characters in mind can be behavior friendly, simplifying motor and behavior system construction and making new characters easier to create. The system described in this paper was the underlying support for “Swamped!”, an interactive 3D cartoon demonstrated in the Enhanced Realities section of SIGGRAPH 98. We describe how our design and implementation allowed us to achieve real-time performance in this Java application
  • Keywords
    computer animation; interactive systems; real-time systems; Java application; Swamped!; animation; architectural support; behavior-friendly graphics; directable characters; enhanced realities; infrastructure; interactive 3D cartoon; interactive autonomous characters; motor system; real-time performance; synthetic characters; Animation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1999. Proceedings
  • Conference_Location
    Canmore, Alta.
  • Print_ISBN
    0-7695-0185-0
  • Type

    conf

  • DOI
    10.1109/CGI.1999.777903
  • Filename
    777903