• DocumentCode
    2962568
  • Title

    High-Interactive Gaming Learning: Bring Different Learning Benefits to Team Players and Individual Players

  • Author

    Huang, Chi-Wen ; Fan, Cheng-Yu ; Chi, Yu-Ling ; Wu, Chia-Jung ; Chen, Gwo-Dong

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Nat. Central Univ., Chungli, Taiwan
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    354
  • Lastpage
    355
  • Abstract
    In our study, we will look at how the substantial context-embedded authentic tasks had been done under a high-interactive gaming structure in classroom basis. We analyzed the difference of intrinsic motivation (enjoyment, perceived competence, pressure, etc) and learning effectiveness between team players and individual players in the game-based learning environments.
  • Keywords
    computer aided instruction; computer games; human computer interaction; natural language processing; user interfaces; context-embedded authentic tasks; high-interactive gaming learning environments; intrinsic motivation; language learning; learning benefits; learning effectiveness; situated learning; Collaboration; Computers; Educational institutions; Educational technology; Games; Robots; Game-based learning; Situated learning; robot;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
  • Conference_Location
    Rome
  • Print_ISBN
    978-1-4673-1642-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2012.176
  • Filename
    6268117