DocumentCode
2962699
Title
The possible role of a backbone architecture in real-time control and emulation
Author
Boer, Csaba Attila ; Verbraeck, Alexander ; Veeke, Hans P M
Author_Institution
Fac. of Econ., Erasmus Univ., Rotterdam, Netherlands
Volume
2
fYear
2002
fDate
8-11 Dec. 2002
Firstpage
1675
Abstract
The complexity of technical systems that need to be designed and researched is gradually increasing. In order to be competitive and to satisfy the demands of the market, thorough analyses and early risk assessment of the systems are required. System investigation might involve some changes that might entail the redesigning or even redeveloping of some parts of the system. Modifications are usually expensive, time consuming and risky. Consequently, there is a need for methods that examine the possible effects of the modifications before investing in the alteration of the system. There are four methods that are used to study the behavior of a system: simulation, emulation, real-time control and prototyping. In this paper we discuss an approach for a distributed architecture that supports these four testing methods and the interaction between them.
Keywords
control system analysis computing; large-scale systems; real-time systems; risk management; simulation; backbone architecture; distributed architecture; emulation; interaction; prototyping; real-time control; risk assessment; simulation; system investigation; testing methods; Computer architecture; Control system synthesis; Control systems; Emulation; Modeling; Prototypes; Real time systems; Spine; System testing; Virtual prototyping;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2002. Proceedings of the Winter
Print_ISBN
0-7803-7614-5
Type
conf
DOI
10.1109/WSC.2002.1166450
Filename
1166450
Link To Document