• DocumentCode
    2962952
  • Title

    Math Is Not Only for Science Geeks: Design and Assessment of a Storytelling Serious Video Game

  • Author

    Giannakos, Michail ; Chorianopoulos, Konstantinos ; Jaccheri, Letizia

  • Author_Institution
    Dept. of Inf., Ionian Univ., Corfu, Greece
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    418
  • Lastpage
    419
  • Abstract
    Educational video games have been employed by teachers in order to make educational software more attractive to students. However, limited research has been made on the design and assessment of the storytelling elements and the educational effectiveness of these games in sciences curricula. For this purpose, we used Scratch to develop a storytelling mathematics video game and then we measured its educational effect to a small group of twelve students. We found that the story-based math video game has captivated the interest of students and it has been beneficial in the improvement of their performance in an assessment test. Most notably, the improvement was higher for students who used to have poor performance in mathematics. In practice, educators should develop similar games for similar science topics (e.g., physics, chemistry, etc), while further research should consider the active involvement of students in the design of serious games.
  • Keywords
    computer aided instruction; computer games; educational administrative data processing; interactive video; mathematics computing; Scratch; assessment test; educational effectiveness; educational software; educational video game; performance improvement; science curricula; story-based math video game; storytelling elements design; storytelling mathematics video game; storytelling serious video game assessment; storytelling serious video game design; Communities; Context; Diamond-like carbon; Educational institutions; Games; Mathematics; Software; math; performance; serious; storytelling; video game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
  • Conference_Location
    Rome
  • Print_ISBN
    978-1-4673-1642-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2012.16
  • Filename
    6268136