DocumentCode :
2963852
Title :
Improved Poisson Matting for a Real Time Tele-presence System Using GPU
Author :
Zhou, Xiaozhou ; Boulanger, Pierre
Author_Institution :
Dept. of Comput. Sci., Univ. of Alberta, Edmonton, AB, Canada
fYear :
2010
fDate :
20-25 Sept. 2010
Firstpage :
82
Lastpage :
86
Abstract :
In this paper, an improved Poisson matting method is proposed to segment participants in real-time at a tele-presence session from their background. In order to improve the matting process, we introduce the concept of color distance and extend the standard Poisson matting using patch matching. The idea of patch based matching algorithm, which is widely used in texture synthesis is adopted here to estimate the foreground and background color more precisely in complex scenes. A set of experimental results demonstrate the accuracy and robustness of the proposed method. We also present a GPU (Graphics Processing Unit) implementation of the algorithm capable of an average speed-up of 25 times compared to its CPU implementation.
Keywords :
coprocessors; image matching; image segmentation; image texture; stochastic processes; GPU; Graphics Processing Unit; background color; color distance; complex scenes; foreground color; patch based matching algorithm; patch matching; real time telepresence system; standard Poisson matting; texture synthesis; Estimation; Graphics processing unit; Image color analysis; Image segmentation; Pixel; Real time systems; Robustness; Color distance; Image matting; Tele-conference;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computing in the Global Information Technology (ICCGI), 2010 Fifth International Multi-Conference on
Conference_Location :
Valencia
Print_ISBN :
978-1-4244-8068-5
Electronic_ISBN :
978-0-7695-4181-5
Type :
conf
DOI :
10.1109/ICCGI.2010.15
Filename :
5628860
Link To Document :
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