• DocumentCode
    2964224
  • Title

    On maintaining interactivity in event delivery synchronization for mirrored game architectures

  • Author

    Palazzi, Claudio E. ; Ferretti, Stefano ; Cacciaguerra, Stefano ; Roccetti, Marco

  • Author_Institution
    Dipt. di Sci. dell´´Informazione, Bologna Univ., Italy
  • fYear
    2004
  • fDate
    29 Nov.-3 Dec. 2004
  • Firstpage
    157
  • Lastpage
    165
  • Abstract
    Online amusement applications, as distributed multiplayer videogames and interactive story telling, are gaining increasing attention both from entertainment industry and from scientific community. Providing a pleasant experience to players requires a rapid delivery of game actions among the various nodes in the network. A high playability degree should be guaranteed independently of the user´s location, utilized device (PC, PDA, cellphone), type of connection (wired, wireless), and number of contemporary players. To this aim, we have devised an innovative approach to design the event delivery service for networked multiplayer game applications. Exploiting the semantics of the game, our scheme relaxes the ordering and reliability properties, upholding the interactivity level while preserving the game state consistency. The main contribution of our work is to show the benefits in event delivery synchronization obtained by employing, in this context, RED techniques borrowed from networking queuing management.
  • Keywords
    computer games; computer network management; interactive systems; queueing theory; synchronisation; event delivery service; event delivery synchronization; interactivity maintenance; mirrored game architecture; multiplayer computer game; networked multiplayer game; networking queuing management; online entertainment; reliability property; Application software; Computer architecture; Computer industry; Computer science; Consumer electronics; Games; Internet; Network servers; Personal digital assistants; Toy industry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Telecommunications Conference Workshops, 2004. GlobeCom Workshops 2004. IEEE
  • Print_ISBN
    0-7803-8798-8
  • Type

    conf

  • DOI
    10.1109/GLOCOMW.2004.1417568
  • Filename
    1417568